The Gorge: With Ben, Sara, Oats, and Saturn
**THIS PODCAST FREELY CONTAINS SPOILERS** Three times a month, Ben, Sara, and their friends gorge themselves on news from the world of video games and entertainment! And sometimes they focus on specific topics! Usually updates on Wednesdays
The Gorge: With Ben, Sara, Oats, and Saturn
Episode 302: Fallout 3??
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This week, the gang talks about Fallout 3! Maybe? Sorta?
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This is the Gorge, the podcast where my friends and I gorge ourselves on a specific topic.
SPEAKER_03The Gorge is brought to you by Pe Peanut, get out of that.
SPEAKER_05It's by Peanut Podcast is brought to you by Peanut.
SPEAKER_00Yeah, today today's episode's brought to you by Peanut.
SPEAKER_03Getting into things he shouldn't get into. The podcast is brought to you by Patreon. That's Patreon.com slash thegorge, or for just three dollars a month. You gain access to all of our bonus content and you get early access to our TCRPG podcast, The Reboot. It's good. We like it. You get a ton of stuff for three bucks a month. Please go check it out. That is Patreon.com slash the Gorge. It also gets you exclusive pictures of podcast mascot Peanut the Dog, the most annoying creature on the planet. Who did we feed him? Has he been fed?
SPEAKER_01No.
SPEAKER_03That would explain why he's being so annoying. Um, in fact, hold on! Doesn't drive me crazy while we record.
SPEAKER_05Hold on. Hugo take care of that. I will explain what we are doing today. Uh so, you know, the the the four of us, we have spent a lot of time talking about Fallout as a series. We all love Fallout 4, we love 76, we love the show, we love New Vegas. But the thing that none of us have ever really spent a whole lot of time on is talking about Fallout 3.
SPEAKER_06Never. Which never, never in our 10 years.
SPEAKER_01You know, and I figure with that is that ultimately Fallout 4 came first, as far as the podcast goes. Because it was very recent. And then because of the television show, we have a new recency bias. Which made us go, man, I'm also craving from New Vegas. So we went back to that. And then we just suddenly realized we have so much uncharted territory.
SPEAKER_05It's true. Now the thing is, like, to be honest, I haven't played Fallout 3 in like a decade at this point. It's been even longer for me.
SPEAKER_06It's probably been like 15 years for me. And like part of what you're talking about, because you're, you know, like, hey, we wanna talk about Fallout 3, because it's the one we haven't talked about in the show, but obviously, you know, with you know, and not to not to get too into it on uh our uh shithead loser gamer show, uh, but various circumstances being what we are being what they are, trying to not spend uh any money on Xbox games uh products if it can be helped. I don't own a copy of Fallout 3. I've I I I don't I pr pretend I've never told you this story before. Um I had it on the Xbox 360 in like 2008, and there was this girl who I thought was cute in high school, and uh I found out she had an Xbox 360, and I loaned her a copy of it, and then she moved very far away, and I no longer had Fallout 3. And so it's like I don't own it, and I'm not gonna I wasn't gonna rebuy it, so we all agreed our our sportsman's honor that we are gonna do our Fallout 3 review based on our uh existing memory of Fallout 3 from however long ago it was we played.
unknownRight.
SPEAKER_05Yeah, it's been a while. So apologies if we if we get some of the details maybe incorrect. Um but you know, I feel like it's actually kind of more appropriate in the spirit of the gorge to go a vibes-based, you know, discussion because the gorge was inherently primarily about our opinions on things and how we feel about them.
SPEAKER_03That's right. It's a vibes-based podcast. This is not a fact-based podcast, okay, guess what? Yes. Uh don't forget that. So, um God, where'd you even start? Where do you even start?
SPEAKER_06Well, I guess we start at the beginning, right?
SPEAKER_03Right?
SPEAKER_05Yeah. I mean, it is it is kind of weird to come into this uh it being the third game, you know, in the trilogy in the in the series. And uh for for me personally, like um, I think it's the one that I spent the most of out of the original three.
SPEAKER_02Yeah.
SPEAKER_05Like, for sure. Um I think.
SPEAKER_06Yeah, absolutely. I don't I've never played one or two, honestly.
SPEAKER_04Mm-hmm.
SPEAKER_03Uh neither have I. I need to I'm I'm I'd like to rectify that at some point.
SPEAKER_05Yeah. Um I think, you know, obviously there are some things that are are are definitely better about the first two, at least as far as I'm concerned. Um but I think kind of overall they kind of feel more or less the same playing them. It's just that the third one kind of innovated on that.
unknownRight.
SPEAKER_05And really kind of honed in on the details.
SPEAKER_03And Fall 3 famously plays uh similarly to Falls 1 and 2. Yeah, no, for sure.
SPEAKER_06Yeah, if it's a few years, it's obviously it's obviously a much better looking game, but you know, like it is ultimately uh it is ultimately a sequel to the first two, right? Yeah. And so it's like, you know, it it is borrowing a lot. It's just, you know, for newer newer newer systems, newer audience, you know?
SPEAKER_01Yeah, absolutely. I I do I do like how it it tried to be kind of like ultimately it came across wanting to tell a bit of a different story. Because like the first two, that that they have their ups and downs. They're a bit more open-ended, despite this one being more quote unquote open world. Um but like this one kind of talks about like lineage and legacy and like the paths our fathers lead us, you know? Yeah, yeah, sure.
SPEAKER_06And also like a really big departure from the first two, and that you get like hit with really early, is like this uh like the Hollywood stunt casting, right? The way they did with like Oblivion when they developed that before. You had uh fuck, what was that actor's name? Uh Patrick Stewart.
SPEAKER_00Was it JK Simmons? Was it JK Simmons?
SPEAKER_06Uh no, it was fuck.
unknownFuck.
SPEAKER_06Uh, never mind. But you know, it was a Hollywood actor. Yeah, a Hollywood actor, and he's playing your dad, and you're like a little, and you know, it's like it's crazy, uh, what what they did there. Um I don't know. I I I get why like you know, I get the why they did it because of the Oblivion thing. I just don't know that Fallout 3 really needed that. It's not really what I think of when I think of these games having like real actor stunt casting. I guess it's kinda cool, but I don't know.
SPEAKER_01It was kind of weird. It was kind of weird hearing Norio Wakamoto's voice at one point in the middle of it.
SPEAKER_03Yeah, I mean, I don't know, Fallout 4 has Shinji Makami in the middle of it for no good goddamn reason, so I suppose in a way if you think about it, it's parallel. It's just tradition.
SPEAKER_06I was going to add I was going to ask if if Nori Wakamoto was the voice of the ramen-selling robot, but I worried it was going. I I didn't want to misconstrue that you thought I was talking about Fallout 3 when I said that. Right.
SPEAKER_05Yeah, we don't want to we want to make sure that we're all very clearly talking about Fallout 3 specifically. Only things only things that have happened in Fallout 3, the game for the Xbox 360, PS3, and PC.
SPEAKER_03Yeah.
SPEAKER_05And no other consoles.
SPEAKER_03And no other games. Um, but I mean, like, you know, the one thing that everybody talks about, right, when it comes to Fallout 3, is the intro, right? The fact that it just kind of like starts and is a little abrupt, and suddenly, you know, uh the next thing you know, you've been kicked out of your vault, and you've got to go out into the big wide wasteland and uh get in fights and shit, right? Right, yeah. You know, it's a it is a little abrupt. It goes really quickly. I mean, you know, the intro to Fallout 3 famously goes really quickly. One minute you're minding your own business, and the next you're uh out getting into trouble out in the wasteland, right?
SPEAKER_01And it's such a like a different like gameplay loop, too. Totally it doesn't feel it's got that really annoying thing where like it cuts scenes you the gameplay, and then all of a sudden you're in gameplay, gameplay, and you're like, oh, this feels like a different game.
SPEAKER_03Yeah.
SPEAKER_05Yeah, I mean it it also three kind of it really does assume that you've played the first two, uh, in terms of at least like gameplay.
SPEAKER_03Like I mean, considering how the game starts, you kind of need to play the first two, right? Like, otherwise you're gonna be super lost.
SPEAKER_06Yeah, like they tell you they tell you it's optional, but honestly, like the heart of the game, if you're coming in not knowing what the first two's about, you're just not gonna get the same experience, and it's a much lesser experience, you know?
SPEAKER_01Yeah, I get it. Everyone complains about how much better two was compared to three. But like listen, three's ending was so bad that they did kind of fix it, so it's fine.
SPEAKER_03You like the ending to three?
SPEAKER_01Well, I liked the new ending to three. Like, because it's such a big plot hole at the end. Like, it's really stupid, right?
SPEAKER_03No, I no, I never I mean the the romance thing is so out I don't want to talk about you know what, we really shouldn't talk about the ending.
SPEAKER_06Yeah, no, we still we still really haven't like honestly before we get out of the the opening, I gotta say too, like, I know it gets a lot of flack, um, but I do really think that the character creator is really impressive. It's it's honestly, I didn't even know. Like in 2008, they were letting you like choose the shape of your hog, which I think is like pretty inspiring. Like, I'm glad that we can do that in video games now. You couldn't do that on like in like six gen, god forbid.
SPEAKER_03No, absolutely. No, I mean that was Cyberpunk is lifting from it for sure, right? Yeah.
SPEAKER_05I mean, Cyberpunk 2077 is definitely pulling a lot of inspiration from Fallout 3 uh in that regard. Um but like yeah, I the the the amount of customization you can go into with with your character um is it it's really intense um and there's a lot going on there. What I really liked about it was that as you like as you customize your character and as as time goes on, your appearance permanently changes.
SPEAKER_04Yeah.
SPEAKER_05And like you can't go back to how you looked previously once you get those like character upgrades. Right.
SPEAKER_03Which can be a little detrimental because sometimes your character can start looking a little bit uh goofy against your will.
SPEAKER_06Um and Yeah, from like all the radiation mutations and stuff.
SPEAKER_01I love that the really dumb one that it is like a palette swap of your current existing palette. Uh except it it is the exact same color, just like washed out so it looks better on a gamma screen.
SPEAKER_03Yeah. It's just you know, some of the changes that you get get made to like your character appearance and stuff. I do like that as you pick up more gear, your like armor actually changes. Like I think that's neat. Um, it's a little goofy.
SPEAKER_05People think that came from Fallout, Sarah, you know, specifically in your regards, people think that came from Fallout 4, but no, like getting individual pieces of your armor.
SPEAKER_03Yeah.
SPEAKER_05That was in three.
SPEAKER_03See, that's so crazy because it's so different in Fallout New Vegas. I know. I guess they wanted to simplify. I mean, they did make that game in 18 months.
SPEAKER_06Yeah, I mean, you have to remember they have so little time, like they had to condense all the all the stuff down, all like the distinct armor pieces that you get in three down to just like the the locked down outfits so that they could actually just model them real quick and get it out the door. But yeah, you like you would really get and you get like all these crazy legendary effects on it too, and like make like orient your build around them.
SPEAKER_03Yeah, absolutely.
SPEAKER_05You know, actually, um I'm just thinking about this now. Uh like it's funny how like with Fallout 3, like you can have so many different experiences, um, but there is like some vague overlap. And I remember Sarah, when I was talking to you and we were playing these games like years and years ago. Oh god, yeah. Um, even though our playthroughs were like completely opposite directions, uh, there was just like the slightest like like almost like a crossover between between our playthroughs.
SPEAKER_03Well, yeah, because you gotta hit similar plot beats, absolutely, you know.
SPEAKER_05But you you you you you'd see you'd see hints where it's like, well, this doesn't really fit what I'm doing in my playthrough, but like oh, but that's but that's something that's more relevant in what in something that Sarah was doing instead.
SPEAKER_03Yeah, absolutely. It's actually it's actually pretty smart. I mean, you get all kinds of like the way I was playing. I mean, get god, it's been forever since I've played, but um, I mean, mostly I I spent a lot of time um, you know, with Fallout 3's famous Dune buggies, right?
SPEAKER_05Yeah, yes, absolutely.
SPEAKER_03Yeah. Uh and and I kinda, I mean, you know, like you know me, I I play these video games like putting video games, um, especially the the possessive fallouts. Um they're games that I mostly play to just kind of wander around and get in trouble in. And um I mostly that took the form in Fallout 3 of just tooling around and doing buggies, like everywhere.
SPEAKER_05That huge, that huge open world you get access to.
SPEAKER_03That huge open world that like has like all kinds of cool vehicles and stuff in it, right?
SPEAKER_06Yeah, yeah, because known for their their like for making that kind of content really well. That's right.
SPEAKER_03Yeah, no.
SPEAKER_05Like um, you know, I remember spending a lot of time in my playthrough more focused on um the uh the various combat arenas that exist throughout Fallout.
SPEAKER_03I thought I got there's so many, yeah, totally.
SPEAKER_05Um that was such a great way to to farm for resources to get uh you know all your your better gear and what three Fallout 3 really had some of the most unique weapons as far as I can remember.
SPEAKER_03What were some of your favorite, Ben?
SPEAKER_05Um oh well there was there was the um uh there's the one that just like rapid fire shoots ninja stars.
SPEAKER_03Oh see, I didn't play with that one. I played with the one that gave you like ricocheting bullets and stuff like that. That was always my favorite.
SPEAKER_05Yeah, that was that was a really I I remember fiddling with that one a lot. That was a lot of fun. Um my favorite is the one that just shoots out like a stream of lava.
SPEAKER_01My favorite was uh the power fist that had it was a unique that you could get. Uh-huh. Where um if you landed a critical, um you could uh steal the weapon off of the enemy you're fighting, like directly. I I didn't see that one.
SPEAKER_06I I honestly I don't I don't really have a lot of memorable weapons from from from Fallout 3 because I actually did a magic build.
SPEAKER_02Oh, I see, yeah.
SPEAKER_05Yeah, right, right, right. Okay, yeah. You know what? I you know what, Saturn? I never touched magic in Fallout 3. Like I never did a build at that.
SPEAKER_03Yeah, you think that's good.
SPEAKER_06But but it's really power honestly, it's probably more powerful significantly than like more than conventional weapons builds. You know, you just have to.
SPEAKER_03So I never played any magic in Fallout 3. Like what like what kind of spells do you get?
SPEAKER_06Uh you know, like like you know, the kinds you'd expect from a Fallout game.
SPEAKER_03You know Oh yeah, for sure. I just I would like to know a couple of them.
SPEAKER_06I don't I know like I know that I don't really remember the names that well, but there's like lightning ones, fire ones. There's one I actually really liked where you could just make people dance all the time.
SPEAKER_03Cool.
SPEAKER_05Okay.
SPEAKER_03With like radiation magic and stuff?
SPEAKER_05Yeah. Yeah. It's very it's very interesting because like we got when we talked about Fallen 76 and like the ghoul coming out, like the ghoul perks and stuff, like kind of felt like they were using like magic. Exactly. It's really funny to think about how like that started back in 3, didn't it?
SPEAKER_06Yeah, and then it's it's crazy. It's honestly it's really crazy how many like disparate systems are in three that they got rid of for New Vegas because they couldn't afford to.
SPEAKER_03No, yeah, I mean there were a lot of systems. The thing is, there are a lot of systems in in Fallout 3. Um, and they all kind of, you know, worked like different video games.
SPEAKER_01So I loved the score system whenever you got done with like a like a battle arena.
SPEAKER_03Yeah.
SPEAKER_01Yeah, I mean getting if you got a rank or higher, you got to like keep a you got to earn a legendary weapon. So like it trained you to get better at actually like doing the combat part of Fallout 3. Yeah, notoriously, a notoriously good thing about Fallout 3.
SPEAKER_03Mm-hmm. Fallout 3 is super, super good gunplay, combat, and magic.
SPEAKER_05Well, I mean, I personally with with my playthroughs of Fallout 3, like I adored the gunplay and it felt great for me. I know a lot of people have had different different issues with that. Um, which kind of really comes down to like what you're putting into the game when you first start.
SPEAKER_02Sure. You know, sure, sure. Yeah.
SPEAKER_05Like if I'm if I'm gonna focus on the gunplay and I'm gonna take advantage of all these very unique uh and weirdly customizable guns, that's one thing. But if other people are gonna focus on, you know, on magic or on the uh the exploration aspect, then that's you you're not gonna have as much fun with the weaponry.
SPEAKER_03No, yeah. You gotta you have to really kind of focus in on like one specific thing. You gotta kinda have to make it like your own personal like video game in a way. Um because otherwise I think all these systems kind of like crash together and uh turn into I mean if you try to do everything in the game, it's gonna turn into a mess.
SPEAKER_01Yeah.
SPEAKER_03Right?
SPEAKER_01So for me, Fallout 76, my favorite.
SPEAKER_03Much like Fallout 76, the best video game of them all. Right. You can't try to do everything in Fallout 3, it's not possible. Um, but I did typically focus like on exploration with the Dune Buggies, as we discussed, um platforming. I love the platforming in Fallout 3.
SPEAKER_05Um you know, like all the Yeah, it it had some pretty good platforming. Um Yeah, it the a a lot of the the areas you could you could explore and kind of like uh navigate around were a lot of fun.
SPEAKER_03No, yeah, like it definitely had because like two, right, had platforming too. And one, I mean that's what it was, was a platformer, obviously.
SPEAKER_05Right.
SPEAKER_03Um but two, like it had it, but it felt kind of what's the word? Vestigial, right? Like well, yeah. The first game was uh a platformer. So the second game needed to have some of that stuff. But then the third game was like, actually, we should probably like reorientate to make it feel a bit more natural. Um the setting helped with that a lot, I think. Yeah, yeah.
SPEAKER_01To just like I love the the city myth.
SPEAKER_03Yeah. It's really weird to go back to like the city um after you spend so much time out uh with the Dune Buggies in the desert. Um But it does mean you get access to cover hover cars again, and hover cars are cool, so it's fine. Um and you know, I just I can't help it. I feel like all I ever talk about when I talk about Fallout 3 is um the vehicle section. But again, it was my favorite part, like hands down.
SPEAKER_05So that's the notoriously good at vehicles.
SPEAKER_03Yeah, for sure.
SPEAKER_05Yeah.
SPEAKER_03Um game definitely doesn't fall apart if you go too fast, so don't worry about it.
SPEAKER_05Um I wanted to ask Saturn and Oats, because I'm pretty sure Sarah also played her playthroughs in third person. Sat were did you play in first person or third person?
SPEAKER_01Third person.
SPEAKER_05Uh I did third person. I pulled my camera way out too. Oh, okay. Yeah, I did third person as well. Because there's there's the option to play in first person starting in three. Like, three is the first one to have a first person mode. Um, but it didn't feel very good. Like it was kind of awkward to play for me in first person.
SPEAKER_01Honestly, I didn't learn that there was a first person mode until you just brought it up now.
SPEAKER_06Yeah, I don't think I knew that either. Honestly, like it was kind of a problem because like I I my camera was so far pulled back out that like I'd go into like one of those, you know, like when you go into like a a building or whatever, and there's like there's like you know, they have the the those trip wires all around, and I just couldn't fucking see shit, and I'd constantly just walk into them and then I just watched the entire room explode, and it was kind of a pain in my ass.
SPEAKER_02Yeah, absolutely. Yeah, no, that makes sense, yeah.
SPEAKER_01For me, it was um it wasn't. the combat per se, so much it was the boss fights. Like really I don't want to say cinematic, but they were they were certainly more set piece.
SPEAKER_03Yeah.
SPEAKER_01Anytime you you like walked into like, oh that's a boss room. I know what I'm going in for.
SPEAKER_03Yeah.
SPEAKER_01Time for time for one loading screen and then walk down a corridor and then another loading screen because it's gonna be a big one.
SPEAKER_03It's gonna be a big one. Yeah no I was less impressed with the boss fight. I'm glad that you were happy. I feel like some of the boss fights were a little underwhelming um all things considered they feel more like puzzle bosses.
SPEAKER_06He feels really boring but not in like um not in uh like oh this this combat is like lackluster way so much as like um I don't know this is all you got it's just a guy my size yeah like I think I I think a lot of the boss fights had quite a lot of personality like they had that whole one that had like a musical number attached to it like his own custom like like you know and it's like that's just a lot of work. You know what there's not a lot of video games putting that kind of work into their boss fights.
SPEAKER_05You know what Saturn I remember that boss fight with the musical number um but in my playthrough it was a woman. So that's really interesting we had that difference going on.
SPEAKER_03It's based on choices I think I know there's a kind of video game you're playing maybe that's what has to change.
SPEAKER_06I don't know if I think about my choices being able to influence someone else's gender I haven't thought about myself like that before I don't think it's just I don't think it's a gender thing.
SPEAKER_01It it it is like which NPC is alive after you nuke Megaton.
SPEAKER_03Oh that makes sense yeah that would make sense that would track yeah it's been a minute yeah I'm just trying to think of like other things that are crazy and interesting about my dog is snoring so loud it's distracting about Fallout 3. Obviously we talked a little bit about your dad but we should talk about your dad a little bit more because your dad is an important character.
SPEAKER_05He's like the most important not the most important character but certainly up there um one of the more interesting new characters anyways um and it's interesting it it's very interesting to define your your character's legacy with a father that you very rarely speak of but his influence is felt 100% banto like his name is never actually spoken aloud he's just your father but the very fact that you if you play the original game you know who your dad is and it influences every single action that happens among the characters around you.
SPEAKER_01Again it's like the the the legacy of him lingers and it's not just it's not just you that everybody like is looking for.
SPEAKER_03Yeah in a way your dad is like a way more influential character than yourself despite you being the one doing all like the gameplay and stuff but like he's the one who has like any like degree of power in the setting um you know he's kind of intimidating kind of stern but like there's this kind of you know eventually as as the story progresses and you kind of get to know each other um you realize that like oh you know he has that kind of a soft inner like part of himself that you've been missing out on. And it's really good. I uh it's probably the more like one of the more interesting things in a game that kind of otherwise like doesn't have a lot that's super interesting in the plot. It mostly is just like your standard Kennet Doomsday story.
SPEAKER_05But adding this familial aspect to it.
SPEAKER_06I mean I actually got quite a lot of the I got quite a lot of the familial aspect in in my playthrough. I actually I don't know if this happened to the rest of you I actually met like my sister and like shit and like God help me you know so I got that's all I can really say just like see I didn't even know that was an option I'll be real with you I I don't even want to spoil what she looks like for you because she's like you'd be well you'd be like I know you I met someone who could I I don't know if it's the same character Saturn but I met someone who could kind of be considered my sister but due to like the circumstances it's kind of like there's a familial aspect to it but it's not it's vague enough that it could go either way.
SPEAKER_05It's like a fire emblem face situation. It's kind of it's it's kind of less of like a sibling and more like a like a female counterpart that you encounter.
SPEAKER_01I see I see I guess that kind of counts yeah that's who I discovered I got the the really cool ending because it foreshadows four like it kind of has the lead up to four where uh you don't fight like you don't fight your your dad or anything uh but you do fight uh the original version of you because it turns out you were the synth man you know it's crazy how it's crazy how Fallout 3 set up synths that early right yeah with uh with like Harkness and all of them too you know the institute and all that stuff like yeah it makes sense I guess I mean it's that's standard Bethesda fair of pulling from an older game into the newer game as like the setup.
SPEAKER_06There's just so much like lore and like cool secret shit you can find in just like side quests even like unmarked side quests. It's kind of crazy.
SPEAKER_05There I mean there's because there's so many side quests to Fallout 3 is packed to the brim with side quests. One of the cool things I liked about about doing the side quest in Fallout 3 is that sometimes you didn't really get like a material reward um but you got like a currency that you could spend on like bonuses which I always thought was really cool. Like it was like this is like kind of like a pre-achievements thing. Yeah there's like internal achievements that you could you could do to get like stuff.
SPEAKER_06Which is weird because it came out on 360 so you'd think it would have achievements but they they just didn't really bother.
SPEAKER_03I mean they you know they they're they were more interested in like their internal achievement system like there was yeah there was the achievements list yeah there was the achievements list obviously but then there was like in game like oh you did this like you get an an upgrade within this game for that.
SPEAKER_06Yeah you get a thing exactly so um just like when you kill house with the golf club you get uh you get uh uh a unique um in-game achievement yeah see I think an experience bonus that you wouldn't otherwise get I never found those like I knew they're supposed to be one of those for clearing the game on the like highest difficulty on permadeath or whatever but I I never bothered to call that.
SPEAKER_03That makes sense I mean you know some of them are they're they are I mean I don't blame you. Some of them are kind of pain in the ass to collect and like you know hunting them down. They're they're pretty sparse and they blend in with like the what's the word with like the background like like the kind of color palette gay like it all kind of it all kinda it's all very brown you know um which is fine it works for the setting um but it does make finding things kind of a pain in the ass sometimes right so yeah yeah I get it I get it I don't get why you wouldn't fool with it.
SPEAKER_05This was before like markers existed on the map to indicate where you had to like look for it with your eyeballs.
SPEAKER_03Yeah you gotta like really hunt it down it was it was there was not a lot of hand holding you know and sometimes sometimes you'd even see it and you'd be like okay well how do I get there? How do I get to it? Exactly yeah very uh I'm I'm well aware trust me dude thank god for that minimap in the Pip boy yeah minimap was good it was it was I never found it very helpful but like it was there yeah it was mostly useful for keeping track of all the things on screen trying to kill me so nothing could like sneak up on me especially out in the open world I don't know I like this why I always played with my really pulled out third person camera nothing could ever sneak up on me. That's smart.
SPEAKER_05That is smart I do want to ask since the cast in Fallout 3 is so uh dynamic and fun.
SPEAKER_03Yes who was your favorite like like party member or companion but like your main like sidekick companion like the one you get like right away? Yeah the one who stays with you from the be like the who's with you at the very beginning of the game um he's like annoying and kind of like a flirt but I don't know he has a lot of charm oh he's got charm for in spades yeah yeah yeah he's very funny I can't help myself um he gets all the funniest lines you know so it's he really does yeah uh I I don't mean I don't mean to like be me uh about it.
SPEAKER_06I mean I guess you know what I I I like I say be me. I know Shy uh uh agrees uh but my favorite was always the uh kind of uh uh sassy uh angry goff that you get like really early on as a party member like in like the first area oh yeah okay yeah yeah yeah yeah classic Saturn response yeah of course I think Saturn would would go for that one immediately like you just you just show me a kind of a a prickly goff and I'd like you know that that you latch onto it they're they're they're in the party yeah you know stick around forever absolutely I guess yeah you're not gonna you're not gonna dump them for anyone else no honestly it's kind of crazy the degree to which the game makes sure you runs into this character because if you try to avoid meeting this character they will force you to meet this character due to a plot thing before you even get to tenpenny tower.
SPEAKER_03That's it's kind of a plot contrivance yeah but I mean it's fine.
SPEAKER_06It's such a Bethesda thing to be like no you will meet them you have to there is no skipping it yeah all right if you don't meet them you'll never get the GEC and like you need that for the plot.
SPEAKER_01Yeah 100% Oh I really like the the the mission control um girl who had kind of a crush on you but like never got resolved or anything it was just kind of like a like like a throwaway thing always there for you.
SPEAKER_05Um kind of useless most of the time but she had she had spirit you know she's got charm you mean you mean the one that's she's not really technically like a party member but she's always around and sure she committed a couple of women's wrongs and is kind of responsible for the the the conflict in the first game but who among us hasn't you know right no god we all love we all love a problematic woman honestly yeah I am I am also much like Sarah a big fan of the one of the party where you get like right away right away and is like is always with you um but I really greet greatly appreciated his more intellectual side than his like snarkiness. Yeah for sure uh that snarkiness is there but like him being like the smart one of the team was uh had a lot of interesting dynamics with that. I mean I don't really I don't really recall their intelligence stat being particularly high but maybe it's another playthrough difference thing like it's it's their dialogue you know like it's it doesn't really affect it reflecting what their special stats are because you know those are that's uh whole completely like mostly irrelevant to the actual plot but it's like there's no W in special Saturn that's right maybe there should be maybe they should be special special I don't want to be special special is good luck yeah I'm specialist withdle girl um I'm always saying this yeah she is actually frequently called that which is very funny to know okay no no mine I I think mine would have preferred specials understandable okay uh gosh what was your favorite like collectible like side thing besides Sarah's mmm you know my answer it's gonna be getting it's gonna be getting more more vehicle parts more vehicles it's it's getting more vehicles I like all the races you know what I um I gotta go back to the weapons because those are collectibles in and themselves like the amount of creative weapons you can you could unlock in that game like sp like really special weapons like oh I was just like like every single one of them was just an absolute delight to mess around with except for like a few of the melee ones weren't very fun. Um and the uh there was one that just never really worked right which was the shield launcher it the engine just not compatible with with what the idea they had for it was.
SPEAKER_06Yeah because I mean like I know we talked about them like having uh Dune buggies or whatever but Bethesda's really inconsistent in being able to program any amount of physics correctly it's kind of a miracle the Dune buggies even work.
SPEAKER_01We really had to wait until Fallout 4 for that junk jet like mono type to actually work.
SPEAKER_06Mm-hmm but you know it it's a cool idea in practice but in execution not so much um I I'm trying to think what my favorite collectible was because like I'm not counting the stuff like I'm not counting you know like the bobbleheads and like the worms and stuff where like they give you like like permanent mechanical bonuses because that to me is like a gameplay abstraction more than a collectible.
SPEAKER_05Right.
SPEAKER_06I honestly just really like to collect outfits.
SPEAKER_05You know? Yeah good fashion that's good fashion that's fair yeah this was back in the era when you could afford to get like really creative with different outfits and like customization with characters because like it was not the the graphics weren't realistic enough that like it would look weird if your character looked completely different.
SPEAKER_01Yeah totally yeah yeah yeah what about you uh for me it was so there was um like a a side mission you could do as soon as you were done with like the tutorial right where you could learn that the Pip Boy has programs that you can find out in the world like little disks or whatever um and they gave you permanent toggleable perks but if you were to turn more and more of them on you got less experience for it. I don't think everybody where like you could increase like there were multiple different ones that would increase your max health and you could slap all of them on and have you know like you could like start off the game if you decided to like visit every place possible to just pick them up before you even started doing any like side quests of like the main story or whatever. You just walk in with like level 100 level like health bar.
SPEAKER_03Yeah.
SPEAKER_01You know get less experience points as well with each yeah with each one you added on you got like five percent less experience.
SPEAKER_05It was really funny I think I think I avoided that mechanic oats um because in the first game the wording of a similar system was very unclear and I I kind of was like turned off from that going forward. Yeah I was like I'm not understanding this right I'm not even gonna mess with it.
SPEAKER_03Yeah no it's it's too convoluted I I definitely prefer to keep it a little a little bit more simple a little bit more straightforward just kind of follow the plot enjoy all the different weirdos you encounter um you know cool warrior guys talking parents uh you know the usual stuff um it it kinda you know the fascist government you thought died out returning out of nowhere yeah absolutely right and new type of fascist government kind of the same as the old type of fascist government but with like a weird religious angle yeah characters you thought were done and then coming back and still like being a a real present force yeah but it's like damn I wish that it been handled any better in the in the third game right like a lot of the character writing for some of these returning characters feels like character assassination like I don't know what they were thinking. I guess I'm still salty about the romance at the end of the game but it's fine. I um I think it's just what they were thinking but don't worry about it.
SPEAKER_05They fix it in the next game so it's yeah I mean in my in my playthrough of all various games like they could never keep it consistent with romance so like it's one of those things where I'm just kind of discarding it whenever it's present. It's like it's like watching an episode like an episode of Star Trek where some hot new delegate comes on board the ship you're like okay well you know what I'm not even gonna try to invest in this no this is gonna be over in no time yeah no I get that it's just it's it was just so abrupt.
SPEAKER_06It truly comes out of nowhere and you're left at the end of the game just being like what the fuck was that um I I felt like the romance was like a little overtuned but I gotta say like I I know it was kind of like you could see it coming when at when in character creation they did let you pick the shape of your hog but also like they really just went in there for some of those scenes you get you know and I'm like damn alright someone spent someone put quite a lot of effort into this early Bethesda engine like putting those resources into that animation. Yeah but considering what they had to do to get trucks to get a train working in that game I don't think it was possible for them. Having all of these like hogs and stuff flopping around yeah that's sure I had actually read an interview at one point about like the one sound designer on that game I can't remember his name was just like yeah no I had to do all the Foley work and it was mostly just me like tonguing my hand into a microphone. Imagine getting paid like like whatever amount of money you get paid to do that.
SPEAKER_03Dream job absolutely yeah no I think that's what he was calling it when he was making those sounds into his mouth to emulate the emulate coital noise oh god well you know it's a it's a strange mixed bag of a game I uh can we talk about the tone issues can we talk about the weird tone issues the way things so it's so weird right like it's a it's there's parts of it where you're cruising along and like the vibes are so immaculate and like there's all this you know there everything's building towards something um your dad dies right like the big thing at the end of act three is like you know I guess the beginning of act three right um it's like your dad dies and like you're super pissed about it and then just like a few minutes later bam there's a comedy beat right and you're like I don't know how I'm supposed to feel right now Fallout 3 this feels inconsistent yeah this feels very inconsistent to me God your dad died in your playthrough I didn't even know that was possible dude yes no my dad died in my playthrough he got blown the fuck up man it was rough and and they just they let the guy who did it just get away with it man it's cra It's crazy I don't I need to go back and play the game the way you three did because otherwise there's just no there's just no satisfaction I'm kind of sitting here like I kinda wanna know who it is who killed your dad because I feel like we should be like throwing that guy a toast or something like it the world would be a way better place.
SPEAKER_01Mine's not how it feels at all like with mine it started off with us going like I mean I I guess cause I had like an old save bonus or whatever but like mine starts off with like oh yeah your dad's been dead a while damn like oh you're totally different you oh it's you got the you got the old save bonuses carryovers?
SPEAKER_05Yeah I Isn't it crazy how they don't do that anymore? Because I got those two and it's like man back in the day when you could just do that you could like read read your like save data and be like oh yeah you played the the first game here's here's some stuff for free.
SPEAKER_04Mm-hmm
SPEAKER_06God, I I mean like I never played like the first two. But I also didn't even know it was possible. Those games came out so long ago, I didn't even think it was to be like I didn't even know the third game could read those saves.
SPEAKER_05Yeah, no, I mean I it's it's one of those things, like I guess like if you at any point switched consoles, obviously they couldn't read anything. Yeah, I guess that's true. Um but like no yeah, I got the I got the save point bonuses, and it's kind of funny talking about dads. In my playthrough, I I realized I never actually met him. Like, all all I did was hear stories from his associates.
SPEAKER_01Yeah, mine was in kind of a similar situation where like we all live in the wake of my father's actions.
SPEAKER_05Right, yeah. And it's it's like, but like, they do such a good job of it that like I forget that I never actually met him face to face.
SPEAKER_03No, I see what's happening here. Okay, here's the thing, you guys. When you first meet the guy, you don't know he's your dad.
unknownRight.
SPEAKER_03Right, yeah, yeah, yeah. And it's plot stuff that happens. Like, that was your dad, right? Like, plot stuff is what like reveals to you that he is your dad. Because at least for me, I meet the guy and he's super gruff and kinda like, you know, rude but stern and like noble, like warrior king type motherfucker.
SPEAKER_06Um getting the Sarah lens on my dad in this thing, like imagination on this girl.
SPEAKER_02Just really running wild right now.
SPEAKER_06J just really sand just sanding down those rough edges into something a little more sexually attractive, let's say.
SPEAKER_01You don't have to do a lot of sanding down with that design, I don't know. I mean, I understand.
SPEAKER_06You people are insane, alright.
SPEAKER_05Well, I'm happy I'm happy for you. From what I remember from Sarah telling you about her playthrough, like her like the way that she allied with the Raiders, like, really humanized them.
SPEAKER_03Yeah. That's the thing. Right? Like, you ally with the Raiders, you're out in the desert, like you meet, you know, you meet like their leader, turns out he's your dad. Um, and like I don't know, there's just this very kind of interesting, like what's even the word? Not like really like warrior culture, like survivalist culture, um, in the city. And it's awesome. And it eventually turns out, you find out literally seconds before he dies that he's your dad. Um, and then you just have to go, like, oh, that was my dad, he just died. And now uh we just left in the wake of Yeah. And then they do a comedy beat like 15 minutes later, and you're like, oh no, I'm gonna go.
SPEAKER_06Well, if it's good enough for Final Fantasy VII.
SPEAKER_03It's good enough for Final Fantasy VII, it's good enough for Fallout 3, I guess.
SPEAKER_01That's true.
SPEAKER_03Dad, damn, I guess so. You know, in a way, you're right, because your dad dies, and then you have to do this dumbass, like, like you're like you're it's like an on-rails section where you're like dodging obstacles and shit. Um and like it's really fun. The problem is it's really, really fun, but you're like, but my dad just died. I liked my dad. I didn't even know he was my dad, but I liked him. I'm in love.
SPEAKER_01I personally love the part that comes after that, where like you basically do the raid, but like entirely by yourself as you climb the tower. Fucking kicks ass.
SPEAKER_03That is cool.
SPEAKER_05Yeah, that is cool. I don't think I'm so here's here's the crazy thing about that. Like, Sarah, I'm thinking about it.
SPEAKER_02Yeah.
SPEAKER_05In my playthrough, that guy was not my dad. He very explicitly was not my dad. He talked about my dad as if he was a different person.
SPEAKER_03All three contains multitudes, y'all.
SPEAKER_06It's so crazy how much depth is in this game. It's been like 15 years. I don't even think I ever went to the desert or met that guy.
SPEAKER_03You're missing out. The desert's the best part of it. I mean, it's a big map. The desert's the best part of the game. Not gonna like your helmet. Yeah.
SPEAKER_06Yeah, but you know, like, it it's a big game. You can kind of walk around wherever.
SPEAKER_05Yeah, Saturn, I'm pretty sure I'm pretty sure Saturn, like, just didn't go to the desert around it.
SPEAKER_06Like, you know, I think what happened is like I I know it's kind of uncommon, but I think I ended up in one of those playthroughs where like because you know, when you go to the desert, it's kind of like there's an option to go somewhere else, but you don't realize if you go somewhere else, you kind of miss out on going to the desert while it's still like relevant. And so I just never in in like the one real big playthrough I did, I just never went to the desert. Because like by the time I realized I could go back to a desert, I just didn't have a reason to go there.
SPEAKER_03You missed out on dune buggies, Saturn. It's fucked up.
SPEAKER_06Fuck. That's my problem, is I was always moving through that game so fucking slow, and I kept thinking like, damn, I could really go for a Doom Buggy right now. I like my magic build is really squishy, and I feel like the extra armor of being in a Dune Buggy would have been really helpful. We probably would've sat down.
SPEAKER_03What were you saying though? Sorry, we were laughing. We were laughing tomorrow about Doom Buggy. Doom buggy's kick ass. I'm sorry, I don't know what to tell you.
SPEAKER_01I know, I know.
SPEAKER_03I'm sorry, I'm sorry.
SPEAKER_01That's why we should that's why we should all do the New Vegas trip, so we can rent a Dune Buggy and just take it out to go to good space.
SPEAKER_03Are you kidding me? I would have way too much fun.
SPEAKER_05These things can roll, right?
SPEAKER_06The problem is we we we're being very uh unfortunately uh typical Reddit-brained Fallout fans where we can't even talk for an hour about Fallout 3 without also talking about how much we want to do a New Vegas tourism trip. I know.
SPEAKER_03That's the problem.
SPEAKER_06The thing is The problem is that ultimately the reason why we haven't talked about Fallout 3 that much in the past is that it's it there's really not that much to talk about in this game. Like, I know we keep saying it's like huge and diverse, but also we're kinda we're kinda like we're kind of rambling.
SPEAKER_02Saturn, are you having a hard time thinking of things to talk about in Fallout 3? Because I could think of things to talk about.
SPEAKER_01The thing that you wanted to talk about in this in this episode. You were the one who suggested the Fallout 3 episode?
SPEAKER_03Yeah, I think uh I got all kinds of stuff to talk about in Fallout 3. I uh I love conceptually the final boss, um, but like in execution, it's just kind of fucking lame, right? Like it's your rival from another game turned into a robot, and it should be cool and sexy, but it's just squandered. Man, it's not fair, you know.
SPEAKER_01See, I argue that it is significantly cooler, but then the fall that like Fallout 4's idea of trying to one up with that was so fucking lackluster. Because it goes, Well, yeah, but what if uh after fighting like your extremely cool robot Virgil, except it's secretly robot Virgil the whole time? And then and then kind of like so that's like it's cool, right? And then before you get to that point where you're like, okay, so what is the final boss? I have effectively killed myself and achieved ego death. What's next for me? And it's it's just one of the institute of mad scientists.
SPEAKER_03It's not the same. It's not the same.
SPEAKER_05Well the thing the thing about about the thing about my playthroughs is that for me it wasn't the final boss for my playthrough was not actually a rival from a previous game. I mean, I defeated my rival from a previous game earlier on.
SPEAKER_04Yeah.
SPEAKER_05The final boss was a new guy, and then he kept showing up in all the in like four and and and onward. Like he just kept showing up as like the de facto main villain.
SPEAKER_00I see.
SPEAKER_06Yeah.
SPEAKER_00I'm sorry.
SPEAKER_06I'm gonna be honest, uh uh maybe it's just because I did the magic build, but like I my my final boss would kind of kick ass. Like, I mean I know it's this big ass mutant thing, and you had to like stand on top of it to fight it, and like like all this other crazy shit.
SPEAKER_03Oh yeah, that sounds sick as hell. Yeah, no.
SPEAKER_05Don't get me wrong, I also had to stand on a platform to fight my giant version of final boss. I'm not saying he's not cool, it's just saying that's a good thing.
SPEAKER_06I had to no like I had to like stand on my final boss while I was fighting.
SPEAKER_03Like, swings up and tries and hits you and stuff?
SPEAKER_06Yeah, yeah. Well the thing is, like, is it the thing uh it it's complicated to explain.
SPEAKER_03Oh.
unknownOh. Okay.
SPEAKER_03I mean, I guess I'll honestly do a m- I just need to do a magic play though.
SPEAKER_06Yeah, I need to do a magic playthrough, yes, apparently. I mean, that's what we're doing when we make people listen to this stupid fucking podcast now.
SPEAKER_01That was that was how phase one worked, and then phase two happens, and then you fight him, and it's like you're fighting like the cool power armored shell that's like that's housing this cool dude. And then at the very end, you fight literally in the epicenter of a nuked crater, and it's just you versus yourself. Coolest thing in the world.
SPEAKER_03That's cool. That is cool. It's fucking lame.
SPEAKER_01It's fascinating how you chose the the worst route.
SPEAKER_03And you think it would be sick because it's the bad, it's your bad fucking rival character who was trying to steal your girl in the last game, and he shows up as like a fucked up robot because he got blown up in the second game.
SPEAKER_04Right.
SPEAKER_03And you think, oh yeah, fuck yeah, we're gonna get some Yoi. There's no Yoi. No, he's gross in that game, so it's fine. There's nothing. There's no it's so tragic. I mean, that game is good, but it could have been Head Slot. Yeah, that's what I'm talking about. That last romance at the end of the game, though.
SPEAKER_04That's it.
SPEAKER_03It's just head slot. That's all it was. I wanna know who is responsible for that last kiss. Um, because I'm gonna find him and I'm gonna shake them. I know they fix it in the next game. I know they fix it in the next game. But like, it still kind of ruins the end of that game that is otherwise pretty dang good, except for all the weird shit in it. But like, you know.
SPEAKER_05It's the third game, they they they had finally figured out a lot of what they wanted it to be, but there's still like enough like experimentation that you're like, mmm, you didn't quite figure out the good parts in the previous two to include in this one.
SPEAKER_07It's tragic.
SPEAKER_05I'm I think I've I've firmly established what my playthrough was like, and I hope I think I know the playthroughs the rest of you went through.
SPEAKER_03I know Saturn's playthrough.
SPEAKER_06Well, yeah, because someone someone in the fucking uh chat said the route name pisses me off. I didn't I had I figured it out before, sorry.
SPEAKER_03I knew exactly you said one thing and it tipped me off, Saturn. So can we finally can we finally show our hand? Because I don't know what oats and pens are.
SPEAKER_06Okay. Um it's April. So uh by the way, uh April Fools, uh our gimmick that we proposed for this is that uh we are going to talk about games that aren't Fallout 3. We'll talk about Fallout 3 at the end, we'll have to guess um.
SPEAKER_03It's actually really hard to do that because it's four people talking about four different things and you're trying to screenboard off each other. Anyways, I have not looked at chat um except for one little joke where Shia was like, this doesn't sound like Fallout 3. I'm like, it's Fallout 3. Um okay, here's what we're gonna do.
SPEAKER_05Here's what we're gonna do. Oh, I was gonna say, like, here's what we do. I'm gonna I'm gonna type my guesses in the Discord chat. We're all gonna press enter at the same time.
SPEAKER_03I can't do that because my keyboard is really fucked up.
SPEAKER_05Can you use your phone?
SPEAKER_03I guess so. I don't I literally have no okay, I'm just gonna guess.
SPEAKER_01Wouldn't it just be easier to just go, alright, so uh other three people, what did this person give? And everybody just says it at the same time.
SPEAKER_06Uh let's see. No at the same time.
SPEAKER_03Yeah. Yeah, you know what? I'm gonna tie hold on, I'm gonna type my shit in.
SPEAKER_05Uh, I'm gonna type my I type mine in in the chat. And we're gonna I'm gonna do a countdown of one, two, three. We're gonna press enter on three.
SPEAKER_02Okay.
SPEAKER_05On three. Okay, one second.
SPEAKER_06I have to space so it takes up less fucking vertical space in the chat.
SPEAKER_03Okay, I'm ready.
SPEAKER_06One second.
SPEAKER_05Uh one, two, three.
SPEAKER_06Everyone guessed mine unanimously because I'm laying very thick on it.
SPEAKER_03Yeah, everybody mine was super easy too. Um he landed me. This is the hardest. Really?
SPEAKER_06I thought. I had a couple of guesses, but every time I thought, like, oh, it's probably this, you'd say something where I'm like, it couldn't possibly be this, so what the fuck?
SPEAKER_03Because like because you mentioned like grade, right? Like getting graded at the end of battles and stuff. So I'm thinking, oh, that's a tales game.
SPEAKER_01Sarah Sarah is the closest.
SPEAKER_03Oh, is it like Breath of Fire or something like that?
SPEAKER_01What did you link? Oh, um, no, I'm sorry. Saturn was the closest because it's still a Capcom game.
SPEAKER_00Which one was it?
unknownCapcom.
SPEAKER_00Actually, I guess we can Mega Man Zero game.
SPEAKER_05So, my Okay, well, we'll announce it to everyone who's who's listening to this. Uh, mine was Ratchet and Clay, specifically Ratchet and Clake Up Your Arsenal, but I had to pull from Rift Apart and from uh uh Kraken Time as well.
SPEAKER_06That was my fucking second guess, which that's the thing, is at first I thought you were gonna do up your arsenal because it's the third one, but then you mentioned the female counterpart, and like, well, it's rift apart. But then like the other stuff worked with my memory of what was in Rift Apart, so I'm like, I guess it's Rift Apart question mark.
SPEAKER_05I'm gonna count uh Rift Apart as getting it correctly because it's Ratchet and Clank.
SPEAKER_03See, I said Hades because female counterpart and because that's kinda like melanoy, and then also shield launcher. I'm like, oh, that's Hades, plus your dad. I mean, I guess it Hades too, more so, I should have said.
SPEAKER_06The thing that gave away Ratchet and Clank for me was when you were talking about uh your favorite character and you were like, oh, you know, you you're like first party member, and like, yeah, okay, it's ratchet and clank. It's definitely ratchet and clank.
SPEAKER_03Yeah. We both went for the we both went for the the buddy cop uh mascot platformer, which is very funny. I thought more sense.
SPEAKER_05I really thought I had tipped my hand to Sarah when I was like, oh yeah, our game's crossed over sometimes.
SPEAKER_03Ah, you're right. Oh, that's so funny. And I was like, Hades? No, I'm stupid. Yeah, yeah.
SPEAKER_06I guess let's say what what Sarah's is next.
SPEAKER_03Mine is Jack 3, yes.
SPEAKER_06Yeah.
SPEAKER_03Everybody got mine right.
SPEAKER_06Yeah, here's the thing. Here's the unfortunate truth. At first, I like it took me a little while. There was a lot of things I was going through. The instant you mentioned hover cars, I'm like, oh, it's Jack. Yeah, yeah. Dune buggies, yeah. Yeah, the Dune Buggies. No, not even the Dune Buggies, because you mentioned going back to the city and there's hover cards again. I'm like, oh, okay, it's Jack. Because I don't remember three that well, but I remember two was all about being in the city with hover cars, and you're like, yeah, you go back to the city and you get hover cards again. I'm like, oh, okay.
SPEAKER_05It was it was the second you mentioned Dune Buggies, I was like, oh, it's Jack. Yeah. I also'm like, I had no idea exactly what I'm saying.
SPEAKER_03My favorite thing about that video game. The thing is, that video game is aesthetically so close to a Fallout game in so many ways that I was like, that's perfect. That's easy, right?
SPEAKER_05It was Sarah, you know what's funny? It's I was also thinking, like, early on, I'm like, I should pick Jack 3. That would have been so funny if we both picked the same game.
SPEAKER_03It just would have turned into a Jack 3 podcast and that's me and Ben yapping away at each other.
SPEAKER_05It would have just been Sarah and I, Spider-Man, pointing at each other the entire recording. Uh Saturn, yours works.
SPEAKER_01I picked the installment of games that has uh four games that we've been waiting on a fifth one and it's never fucking coming out. Good point.
SPEAKER_05Oates, when you were talking about like your mission control person, I was thinking, oh, it's the bonfire lady from Dark Souls.
SPEAKER_01That's I actually gave a different hit earlier when I said um, no, not special. It'd be special. Uh the main the mission control girl's name is Ciel.
SPEAKER_00Oh. I see.
SPEAKER_03And then I got a DMC.
SPEAKER_04Okay. Okay. No, I'm sorry.
SPEAKER_06I assume DMC because you're like, okay, well, it's has you mentioned it has a score system. Uh-huh. And then like it's about your dad, who kind of is in the background question mark when I was thinking of Sparkle.
SPEAKER_03That's a smart guess. Yeah.
SPEAKER_06And then I was, I I think the other thing was like, at first I was like, well, I went for DMC3, but I'm like, what else do you mentioned? Mission Control, so I guess maybe that could be I that could be her like trying to do uh fucking uh inventor girl from five. Yeah, yeah.
SPEAKER_03Yeah, yeah, yeah. Totally.
SPEAKER_01Um but I wasn't sure. I uh I deliberately kept some stuff vague so that people would think it might be Metal Gear. Oh, you can close Devil May Cry instead.
SPEAKER_03No, you're that's very smart. You did really good.
SPEAKER_06You I was very forward with mine because uh because I I know I knew for a fact that none of you had fucking played it. And so I was like, I just need to be obvious with it because I don't want to like do deep cuts and just be like they have no chance.
SPEAKER_03Saturn tipped their hand for me because the minute they mentioned uh Goth Girl that the game forces on you, I was like, I know who that is. I know who that bitch is.
SPEAKER_06Yeah, that that that was at that at that point, I think that uh I think I think one of our little spoilers in the text chat had already said it, so I'm just like, whatever, I'll just have it all the we can we can have an easy one here, it's fine.
SPEAKER_01Yeah, I saw it. Vex brought up the important one that immediately titt me off, which was Hog. And I was like, yeah, no, they could only be that one.
SPEAKER_06Yeah, I think my first really because I thought like Hogs would be like, okay, yeah, you can confuse this with Cyberpunk, maybe. The one that was me actually uh uh my earliest one tipping my hand was uh confusing Liam Neeson for JK Simmons because J.K. Simmons is in Baldur's Gate 3. I did not know that. He's like the second act bad guy.
SPEAKER_07That's so funny. I gotta play.
SPEAKER_05I can't believe I've seen so much about uh Baldur's Gate 3 and no one ever has posed that, hey, JK Simmons is in this game. Yeah, but it's because he's not you can't fuck him, so nobody cares.
SPEAKER_07That's right. That's basically it.
SPEAKER_05If I if I didn't see it in chat that uh someone had correctly guessed it already, I the the uh description of Shadow Heart would have tipped would have tipped the hand for me.
SPEAKER_03Yeah.
SPEAKER_05I would have gotten it.
SPEAKER_06Yeah, I I should have tried, I should have tried a little more to like think of a comp comp the problem is Fallout 3 is not a game that has a whole lot of interesting side characters, and so like I was I I I I didn't really have the wherewithal to go like who's a side character who's very directly comparable to someone in Baldur's Gate 3. And I just I just answered with my heart, which is uh the the angry Goth Girl.
SPEAKER_03You did good. You did good. Um this was the thing is, it's really hard.
SPEAKER_05This is a harrowing challenge.
SPEAKER_01I actually could have kept going because there is enough parallels to Fallout 3 and to make it 03 that I was just like, I could keep complaining about different shit if I really wanted to.
SPEAKER_03Yeah. Like the thing is, oh go ahead.
SPEAKER_06I will also say for the audience at home, I am glad that independently we all decided to do the third entry in a particular series. Because that I have to stress, that was not part of the stipulation. The only thing we stipulated when he came up with this bit is that it has to be a game that isn't Fallout 3.
SPEAKER_01Yeah, but here's the here's the thing, Saturn. The bit is easier if you have a half truth. So you do have to think of the third installment if you narrow it.
SPEAKER_07So mad.
SPEAKER_06Yeah, no, guys, I have to stress, we that did not come up. The literal only thing is it's going to be a game that's not Fallout. And we did no consulting. We did not like make sure that anyone's overlapped or anything. It was just you have to we're gonna talk about a game that isn't Fallout and see how that goes. And we all independently went, well, obviously it has to be the third entry in a particular effect.
SPEAKER_03Well, because like for me, like, because literally Jack 3, it it does have a bit where your dad dies at the very end of the game, right? Yeah. I was like, oh, that's so easy. I can totally just use that and and and like springboard off of that like a lot.
SPEAKER_01Um mine had the like shitty cliffhanger ending that makes you go, like, wait, that was it? I want a fucking refund. And then they made the funny one and fixed it.
SPEAKER_06Mine admittedly was a bit of like the decision was like, well, I played this game and they didn't, so it'll be easy for me to riff, but also like I know it's big enough that they would be able to like lock onto something and guess it right. But the other thing is like I had like I was trying to think of a like bits I would get into before like we did the thing. And one of the things we never got to, because we didn't actually linger on the megaton and tenpenny bit, is I did kind of want to try and subtly do a thing of like all of Baldur's Gate 3's first act as being the Megaton versus Tenpenny Towers quest because Baldur's Gate 3's act one similarly has a there's a good town and an evil town, and you have to like choose which one you want to side with or whatever before you can progress. But uh we didn't end up we didn't end up walking into that, and I felt I didn't want to like go go back and push fixate on it, you know.
SPEAKER_04Yeah, absolutely. That's so funny.
SPEAKER_05I had I I I eventually settled on Ratchet and Clank because it's I it's a one that I know the three of you I don't think the three uh any of you have played a Ratchet and Clank game.
SPEAKER_04I haven't.
SPEAKER_06Uh I've I watched my ex play Rift Apart. Okay uh in person, uh, but I haven't actually put hands on one myself.
SPEAKER_05Okay, and Oats, if you've ever played Ratchet and Clank?
SPEAKER_01Nope.
SPEAKER_05Okay. So yeah, I I knew no one would would uh pick that one, but also I was like, oh, I can talk about like how it's a big satire on capitalism and corporations, like Fallout is, and then that never came up.
SPEAKER_02Yeah, yeah.
SPEAKER_06I will say aside from the obvious things, the one that made me lock in that it was definitely uh Ratchet and Clank and probably Rift Apart is when you're talking about armor, and I brought up the outfits thing, and you kind of also honed in on that because the one of the things I remember about Rift Apart is you can get a little costume for for for him. Yeah for Ratchet that kind of makes him look like Pippa.
SPEAKER_05Yeah, you can. There is one. But no, actually, I was riffing on because different outfits are like a thing in Ratchet and Clank games entirely. Like all the entire series has that idea. Um, but like the thing is that like when you upgrade your armor in Ratchet and Clank, it's like a permanent upgrade, and you can't scale back to like the other the way the rest of the armors looked, which sucks because the the final armors in both Going Commando and Up Your Arsenal um completely cover Ratchet's face in cutscenes as well. And so when you do a new game plus, his face is just completely obscured in every cutscene. Great.
SPEAKER_03Oh, that sucks.
SPEAKER_05So you have to you have to you have to either play as the classic Ratchet costume or the beachware cut Ratchet costume.
SPEAKER_03Yeah, the uh the thing is in Jack 3 there's also a uh an element of finding pieces of armor and it like adds to his fit as the game goes on, right?
SPEAKER_05Yeah. That was that was Sarah, that was the thing that locked me in for Jack 3, because I remember that where Jack putting shoulder pads on.
SPEAKER_03Putting shoulder pads on and cool shit like that! Yeah! Yeah, no, also Shia, uh I saw Shia say, I feel so mad about this. I only ever played Jack 1 and 2. You should play Jack 3, that game is good, but also kind of insane.
SPEAKER_01Yeah. Also, sorry about the spoilers for Jack 3, the best one.
SPEAKER_03The best, the best one question mark, but also the best one for sure. Yeah, yeah. But you should still play it anyways, because it has Doom Buggies, and those Doom Buggies are so fucking good, dog. I'm still chasing that high.
SPEAKER_01Sorry about the spoilers for Mega Man, apparently.
SPEAKER_06You know, Jack 3, hey, I'm sorry, I'm I'm sorry, hold on. For people in the chat, um if you haven't played Mega Man Z3 and you were planning to, I'm sorry about the spoilers. That game's old now. You could have gotten to it at any point in the last 20 fucking years.
SPEAKER_03You've had your chance. Oh my god.
SPEAKER_05Um, Jack 3 is good except for the part where Jack and Ashylin make out for some fucking reason.
SPEAKER_03It's absurd. I'm still mad about it, obviously. I'm not that was not a that wasn't a riff. That was for real. The Saturn, did you ever play Jack 3? Do you know anything about that game?
SPEAKER_06Uh I watched the Giga Boot stream some of it.
SPEAKER_03Okay, so just real real quick, it's a spoiler, I don't care anymore. It's April Fool's Day. So that game is the third game in the series, and in the first two games, don't tell me that Jack 3 is 22 years old. I'm gonna kill myself. Um don't do that to yourself.
SPEAKER_06You're telling me that Jack 3 is as old as as that little tyke in our Discord server who felt too bad to attend a stream. It's April Fool's Day, I'm allowed to be mean. Um listen to our podcast!
SPEAKER_03You fucker!
SPEAKER_06Why are you here otherwise? Fuck kill me!
SPEAKER_03But the uh the fucking um the first two games, there's like a childhood friend character named Kira that like there there's like a whole thing in both games going on between those two characters, between the main character Jack, and Kira. And that's like the whole thing. And in the third game, inexplicably, they're not speaking to each other, and even more baffling, the game ends, and there has been no tension whatsoever between like the cool badass redhead, whose name is Ashlyn, and she kicks ass, but like there's like no romantic tension between these two characters at all, right? Jack 3 ends inexplicably on Ashlyn showing up and just literally just start making out with Jack out of nowhere. Like, that's the end of the game. It's fucking bizarre.
SPEAKER_05It's it's because like not only does she have no romantic tension with Jack at all, she has romantic tension with another character in Jack 2.
SPEAKER_03It's cra anyways, uh play play Jack 3. That's still a good video game, I swear.
SPEAKER_06They are getting in early on that seventh gen compet.
SPEAKER_03Yes! It's crazy.
SPEAKER_06Um we got to the end of the game and this guy and this girl aren't attached, so uh play play play kisses now. Yeah.
SPEAKER_03Now kiss.
SPEAKER_05But he already had a girl to do that with!
SPEAKER_03That's right, that's the thing. So like, yeah, there was al there was already compet in the game, but they did not go with the established one. Bizarre. Anyways. Yeah, anyway, Jack 3's still a really good game because one day I'll play I'll play Blaversgate 3. I will, at some point. Um I just need to be in the right mood for it. That game is too big. You you have to be really mentally ill like in the right way to approach a big game like that. Do you know what I mean? It's like starting Star Trek, right?
SPEAKER_04Yeah.
SPEAKER_03Like I had to start Star Trek at a weird time in my life, and then I could just keep playing like watching Star Trek. But you gotta you gotta be in the right headspace, I think, to start a big game like Meterscape 3.
SPEAKER_05Well, I guess in chat says all three of you besides Saturn picked games that came out in 2004. That's right, baby!
SPEAKER_06God, if I if if here's the thing, if we had if we had collectively agreed it has to be about as old as Fallout 3 and also be a third game, uh one of the other ones I was thinking of doing, except for the fact that it would have been clocked so easy, as it was kind of considering what if I did Metal Gear Solid 3.
SPEAKER_03That's such a good choice though, too.
SPEAKER_06The only reason I didn't is because I was like, okay, I know literally everybody on this podcast knows that game inside and out. There's no way for me to sustain that illusion for even a minute.
SPEAKER_01Yeah, listen, Saturn, Saturn. The fun was always in just trying to thread the needle and finding and finding the parts that are the most fallout free you can remember.
SPEAKER_03I I will say that picking Baldur's Gate 3 is a very funny choice because the other the rest of us picked like action games with guns. Right? So you have the way I picked an RPG. Yeah, you could like if it had just been the three of us, we probably could have like kept a reasonable discussion about like guns and mechanics and stuff going for a long time. Right?
SPEAKER_06I'll leave. No, no, but that's the that's the funny of it.
SPEAKER_03That's the joke, is that it was suddenly like, well, I picked a magic playthrough and it's like it instantly derails my thoughts.
SPEAKER_05Saturday. Saturday, you said I did a magic build and like my per my like reality shifted 20 degrees.
SPEAKER_01I literally thought I was gonna fall like I was falling over from like I was so dizzy from my mind.
SPEAKER_06I was like, I I will say, I will say, Shia, until Oatsie mentioned a score system, I did actually assume that Oatsy's was Mass Effect 3.
SPEAKER_05That's kind of why you suck at it. I was also leaning, I was like, early on, I'm like, did Oates pick Mass Effect?
SPEAKER_06I'm like, that's a game that has guns and it has a weird melee thing, and then the third one's kind of contentious and it has like a weird attitude about the ending in romance or whatever. So like, maybe. And then you brought up score system, like, well, fuck, I don't know, Capcom action game, I guess.
SPEAKER_01Yeah, and then and then to make things even more complicated, I brought up the cyber elf system and it made everybody very confused.
SPEAKER_05I when you brought up like like swapping out like parts, I was like, Near automata?
SPEAKER_06I also briefly thought near automata, but I'm like, wait a minute, near automata doesn't have a scoring system, so what the fuck?
SPEAKER_03Inscrutable. Good work.
SPEAKER_06Yeah, good work everyone. Actually, I guess it does have combat ratings. It does.
SPEAKER_03I guess it kind of does. Yeah. It doesn't matter, it's fine. Uh it's so good.
SPEAKER_06Didn't didn't say it, Shia, but described the system mechanically. Yeah.
SPEAKER_05I'm I'm very impressed with our ability to keep this bit going for as long as we did. I was like, early on, I was like trying to think of like, should I fold in actual things that happened in Fallout 3?
SPEAKER_03No, it's much funnier to like play it completely straight.
SPEAKER_01I'm genuine I was very genuine. At one point, I was going to ask everybody, so how did Fox die in your playthrough just to see what you would say?
SPEAKER_06God, do we do we want to actually do that real quick while we're still here?
SPEAKER_01I need to ask. So how did Fox die in your playthrough? Fox die?
SPEAKER_05Oh, uh, you know what? He uh he actually he didn't really die, he did turn into a robot, um, but they fixed that between games.
SPEAKER_06Um, he didn't die for me either, but I did have to turn him into a squid man.
SPEAKER_02Hang on, I gotta Google something. Oh!
SPEAKER_01Well well, seriously, that would happen. Hey, I can't Mike's not picking up her.
SPEAKER_05Yeah, Sarah, you you lost everything.
SPEAKER_03No, it'll show up on the Zenmaster recording.
SPEAKER_05What did you say though? I didn't hear it.
SPEAKER_01So for mine it would be um the the he valiantly stays behind to help the resistant or to keep help the resistance survive by blowing up the last link on the car train. Like the train car.
SPEAKER_03It looked like he died, but actually he was fine and is he gets to come back in the cart game that came out after this one.
SPEAKER_06I s here's that. I never saw how Jack 3 ends. I saw how that cart game ends.
SPEAKER_07It's so good!
SPEAKER_06Yeah.
SPEAKER_07Jack 3 kid, Jack X kicks ass too!
SPEAKER_06Jack X is-Jack X ends ends like the way like a red letter media like Hong Kong fiction film ends, where somebody's car blows up and that's just it.
SPEAKER_07That's it, end a game.
SPEAKER_06Credits roll instantly.
SPEAKER_05The thing is, the thing is Jack X is fun, even though like it shouldn't be, it is a good game.
SPEAKER_03It's actually a really good video game. It's fine. Uh yeah, no, it looks like he dies, uh, but he doesn't. He's fine. And he comes back and he's in the racing game afterward. That's the answer.
SPEAKER_06Um They should make a Baldur's Gate cart racer. I mean, like, why not?
SPEAKER_03Right. They should make a I would play a Fallout cart racer.
SPEAKER_02I mean that would be a good one. Fallout needs functioning vehicles, but shit maybe.
SPEAKER_06I I think a Fallout cart racer would just be like a pre-war Formula One, but if your vehicle blows up, it does take a city block with it. Right, yeah.
SPEAKER_01So F-Zero. Yeah, oh yeah, there you go. That's true. Sounds cool.
SPEAKER_05Mm-hmm. The cart racing fallout game that's managed.
SPEAKER_01You talked about F-Zero GX! That story mode's so fucking insane.
SPEAKER_06F0 GX is the first game I ever played. It had a story so much. Where I'm just like, fuck, I I I don't think I can do this. I think this is just beyond me. That story mode is fucking brutal. If you're like eight years old, that story mode just whips your ass and there's no easier option.
SPEAKER_07Great.
SPEAKER_05Oh, the the thing about this event that about doing this recording is that now I'm like, God, I really want to replay the Ratchet and Clank games now. Now that I've been thinking about Ratchet and Clank for a week.
SPEAKER_03Yeah, think about Ratchet and Clank, I gotta think about Jag 3 again and be like, shit.
SPEAKER_05Is that PS is that a PS3 uh HD port available on like PS5 and stuff?
SPEAKER_03Oh god, I don't know. Is it on can I finally play it on a fucking PC? Is it on Steam?
SPEAKER_06It's definitely not on Steam because it's a Sony product. No I mean some Sony put some products on Steam, I still think I think Rift Apart is the only ranching playing game on Steam.
SPEAKER_03Damn.
SPEAKER_06Yeah.
SPEAKER_03Oh well. Uh Girl Can Dream, maybe someday. Well, I mean, PS2 emulators are getting pretty good, so. That's true.
SPEAKER_06Apparently they work pretty well on that uh fucking Ain Thorne, Ain Odin thing that I was telling you about the other night. Ooh, well.
SPEAKER_03I should do something like that to get a bunch of games out of PS3 jail.
SPEAKER_06You know, yeah, like what I was seeing, what I was saying on theirs that or seeing on theirs is like, look, like if if it runs well in emulator on PC, odds are good it will run well on here, but you know, it's not magic. Like anything that all like any shit ass emulators or games just don't emulate well aren't gonna magically be better on here, but like like through PS2 everything's clean 60 frames a second, and for PS3, it's like it's kind of dependent on the game actually emulating well already, but if it does, it does, you know.
SPEAKER_03Right.
SPEAKER_06Yeah.
SPEAKER_03Someday I'll play a local Dragon Guard 3 fan looking forward to playing Dragon Guard 3 someday.
SPEAKER_06Yeah, like literally only 400 people have ever played that game in human history.
SPEAKER_03So you know. But everybody loves it. Allegedly.
SPEAKER_06Allegedly. Everybody loves uh pornography of the of the robust main cast of that video.
SPEAKER_03Explicitly inspired by uh Madoka, by the way. Very funny.
SPEAKER_06I'll pretend to be surprised.
SPEAKER_02Yeah, no, literally Yokokaro. You're telling me Yoko Taro.
SPEAKER_06He watched Madoka Magica and went, fuck, this is my jam.
SPEAKER_01It is my jam.
SPEAKER_06Do you think he's waiting for that for that second Madoka movie to come out before he finally makes Draken Guard 4? God, I hope.
SPEAKER_03He's also waiting for Walberg he's knocked. Understandable, dog. Same here. Oh god. Okay.
SPEAKER_06Maybe it would be out if they just said, Yoko Taro, we're letting you write and direct the new Madoka movie.
SPEAKER_03God, shut up. Maybe that's what he's been working on. I don't want that. I want that. I want I think I think we should let Ganarobuchi and Yokotaro make a video game together.
SPEAKER_06No, we should not out loud.
SPEAKER_03That's a terrible idea.
SPEAKER_06No, that's a great idea. You'd basically get the Japanese video game equivalent of smiling friends.
SPEAKER_01I feel like no, well, yes, but also like smiling friends through the lens of Sayonau to sequel. That's correct.
SPEAKER_06You need Geno Riboshi and Yokotaro to collaborate because we need an evil version of Uchikoshi and Kodaka finally collaborating.
SPEAKER_02Absolutely. Because obviously Uchikoshi and Kodaka.
SPEAKER_06Uchikoshi and Kodaka are Mario and Luigi, obviously, and then Yokotaro and Rubochi are Wario and Waluigi. Yeah, there you go.
SPEAKER_01This makes perfect sense to me. Has no idea what the fuck Saturn is doing.
SPEAKER_03No, I understand, Kopf. I'm just nodding like, no, yes, absolutely. I understand. Spit on it.
SPEAKER_05I understand the words that Saturn is saying, but I can't elaborate on them.
SPEAKER_06You'll understand, you just have to play as many visual novels as I have, and then you'll be enlightened.
SPEAKER_03Everything will make sense, yeah.
SPEAKER_06Yeah.
SPEAKER_03The question is, where does Ryukishi 07 fit into all of this?
SPEAKER_01Princess Page, obviously.
SPEAKER_05Toad.
SPEAKER_06Um, I think Sonic the Hedgehog.
SPEAKER_01Saturday, I did I think we have to I don't think we have to put you out bad. See, Megus agrees with me. Megus is also getting the ban hammer.
SPEAKER_07Yeah, you're also getting out of here. Oh god.
SPEAKER_06Why does everyone want to kill me for my righteous and correct ideas? I agree with that. They hate they hated Saturn for they spoke the truth.
SPEAKER_02Ryukishi 07 and Sonic the Hedgehog.
SPEAKER_05There's our if we did if we were pulling titles, that would be it. Yeah.
SPEAKER_06In our version of video game mascots, if they were 50 plus year old Japanese visual novel writers.
SPEAKER_07Right, absolutely.
SPEAKER_05Alright, we gotta get out of here. This was fun. April Fools, everyone, we gotcha.
SPEAKER_06Highly Kinokonasu is Princess Peach, if you think about it.
SPEAKER_03Kanokonasu is literally a toad. No, Kanokonasu is literally Toad. He's a mushroom.
SPEAKER_06But like he's the one that everybody wants.
unknownWell, I mean.
SPEAKER_06They all want his success and his royal power.
SPEAKER_05Everyone likes playing as Toad in Mario 2, so like.
unknownI guess that's true.
SPEAKER_06Toad is uh Toad is Toad is me because I also a visual novel writer, but I'm much, much smaller.
SPEAKER_07Much, much smaller.
SPEAKER_06And the thing is, everyone treats me like I'm a real character, even though I'm technically like a nameless uh individualist uh part of a of a larger cultural visual novel author instead of a specific one.
SPEAKER_03That's true, because like there's a lot of different toads.
SPEAKER_06Yeah.
SPEAKER_03Wow.
SPEAKER_06I made a visual novel called Butterfly Affect with a couple other of them.
SPEAKER_02Other toads, yeah, exactly.
SPEAKER_06You formed a toad a toad ginchi circle.
SPEAKER_03Oh.
SPEAKER_02Toad Jinchi Circle.
SPEAKER_03You guys form up like Voltron. Good job.
SPEAKER_05Yeah.
SPEAKER_03We gotta get out of here. We gotta get out of here. Thank you.
SPEAKER_05Yeah, thank you to Broke for free views of Recon Music. You can follow us all on our social medias, email us at thegorgepodcast meal.com, join our Discord where you can uh yell at us for not talking about Fallout 3. Uh Patreon.com slash thegorge. Give us money to listen to uh the reboot, our tabletop RPG, and also listen to the reboot, our tabletop RPG.
SPEAKER_03It's good. Even if you don't pay to listen to it, if you if you just want to be a free listener, it just means you get episodes a week after everybody else. Um please listen to the reboot. It's really good.
SPEAKER_06And to be really clear, other one dude, I dream every night of Nasu using me as a neutral beast special.
SPEAKER_02Yeah, absolutely.
SPEAKER_03All right, thanks for watching, everyone. Natsuko Ishikawa is geks. Good night, everyone.
SPEAKER_05Good night, everyone.